
Part II - Circle Collision Detection
Circle-to-circle collision detection is a fundamental topic in computer graphics, game development, and physics simulations. Unlike the intricate math required for detecting collisions between irregular polygons or complex 3D shapes, circle-to-circle collision detection is refreshingly straightforward. It leverages the inherent symmetry of circles to provide an efficient and easy-to-implement solution.

Riccardo Orion Feingold in
Sep 17, 2023 β’ 3 min read