Part I - The Vector2D Struct and The Math2D Class
When setting out to build a physics engine, there's a fundamental building block you simply can't ignore: vectors. Vectors are the DNA of any physics computationβwhether it's detecting collisions, applying forces, or calculating rotations.

Riccardo Orion Feingold in βοΈ Blog, π» Tech
Sep 11, 2023 β’ 7 min read